Preserve
The volume mastheads, thick rules, mono typography, black-paper-accent palette, tactical tables, diagrams, and endplates should stay as the core identity.
Issue 00 / Complete Manual Set
Unit roles, hard counters, and emergency response patterns.
Reference VOL.01The worked example: economy, army shape, timing, and win path.
Faction dossier VOL.02Pressure patterns, timings, flanks, and decision rules.
Offense VOL.03Hold logic, tower play, walls, garrisons, and counter-punches.
Defense VOL.04Information gathering, map checks, tells, and scout habits.
Recon VOL.05Resource flow, phase timing, upgrades, and scaling discipline.
Macro VOL.06Terrain, expansion logic, pressure routes, and state checks.
Position VOL.07Placement doctrine, building priority, and defensive geometry.
Infrastructure VOL.08Forward Military Camps, Marian Reforms, combined arms. Built for the human meta vs Medium AI.
Civ VOL.09Nomadic boom, mobile civic centres, maceman building-killers. The winning human-meta civ.
CivMinute-by-minute wave 1 + wave 2 survival, with the reusable 6-question framework for any matchup.
Applied CASE.02First Medium win. Hyper-boom, forward tower bait, then a decisive over-extension punish. The right civ unlocked it.
WinThe volume mastheads, thick rules, mono typography, black-paper-accent palette, tactical tables, diagrams, and endplates should stay as the core identity.
The website shell can add issue navigation, cover treatments, pull quotes, article decks, and a sharper table-of-contents rhythm around the existing manuals.
No soft cards, glossy gradients, generic gaming art, or blog-like reading chrome. The manuals should feel like printed tactical matter placed on the web.